GAMBIT I.I
Support :
All major UNIX workstations -Microsoft Windows
Résumé :
GAMBIT is a state-of-the-art preprocessor for engineering analysis. With advanced geometry and meshing tools in a powerful, flexible, tightly-integrated, and easy-to-use interface, GAMBIT can dramatically reduce preprocessing times for many applications. Complex models can be built directly within GAMBIT's solid geometry modeler, or imported from any major CAD/CAE system. A comprehensive set of highly-automated meshing tools ensures that the best mesh can be generated, whether structured, multiblock, unstructured, or hybrid.

Geometry Modeling
GAMBIT includes comprehensive, easy-to-use tools for rapid creation or import-and-cleanup of all types of models.
Direct solid creation for rapid model building
Direct creation of bricks, cylinders, prisms, frustums, spheres, tori, and pyramids with numerous options
Surface and wirefranme creation for detailed models
-Vertices at coordinates, snapped to grids, on edges, on faces, on volumes
-Edges between vertices (straight lines and projected to curved surfaces), arcs, circles, ellipses, conics, fillets, NURBS (through or fit to sets of points)
Faces from edge lops (wireframes), planes through 3 points, lofted from series of edges, through series of points, through series of U and V and curves , by revolutions of edges about edges or vectors, by sweep of edges or vectors
-Volume from edges (wireframes), from closed surface shells (stitching), by revolutions of faces about edges or vectors, by sweeps of faces along edges or vectors
Comprehensive geometry modification tools
• Booleans (intersect, unit, subtract, split, blend, fillet)
• Move or copy any entity or group by revolution about an edge or vector, translation( local or global coordinate system; Cartesian, cylindrical or spherical), mirroring (reflection) about a plane, or scaling (local global coordinate system)
• Automatically or explicitly connect duplicate or mismatched vertices, edges and faces within a specified tolerance (virtual or real), including “T” connection of edges
• Splitting of edges, faces, and volumes at physical or parametric locations, or through existing vertices/edges/faces to easily clean up imported models.
• Merging of edges, faces, and volumes into single entities to clean up imported models ad remove insignificant feature
Local Coordinate system add convenience
• Unlimited number of local coordinate systems can be created
• Cartesian, cylindrical spherical
• Create explicitly or relative to existing system
• Snap-to-grid relative to planes of any coordinate system
Groupe make comlex models easy to manage
• Unlimited number can be created
• Can contain any geometrical/topological entities
• Individual entities can belong to multiple groups
Mesh Generation
GAMBIT offers state-of-the-art mesh generation technology in a powerful, yet easy-to-use interface. Extensive automation dramatically reduces meshing time in many applications.
Edge meshing (bunching)
• Defined interactively with real-time, graphical feedback
• Multiple grading schemes include, geometric ratio, first/last ratio, first or last length
• Double-sided grading with automatic mid-point location
• Multiple edges automatically linked when meshed together
• Specify number of intervals or interval size
• Unmeshed edges automatically meshed during face or volume meshing
• Meshes can be smoothed independently, or with face and volume meshes
Face meshing
• Triangles and quadrilaterals
• Linear and quadratic
• Structured, unstructured, and hybrid
• Numerous meshing schemes available, map , submap , pave, triangle primitive, wedge primitive, hybrids
• Suitable mesh scheme automatically recommended for each face
• Automatic domain decomposition for multiblock, structured meshing (submap)
• Boundary layers automatically generated during meshing (see below)
• Numbers of intervals automatically propagated to unmeshed edges
• Unmeshed faces automatically meshed during volume meshing
• Meshes can be smoothed independently, or with volume meshes
• Full support of periodic boundaries through linking
• Embedded vertices and edges supported
Volume meshing
• Hexahedra (bricks), tetrahedra, wedges, and pyramids
• Linear and quadratic
• Structured, unstructured, and hybrid
• Numerous meshing schemes available ,map , submap , Cooper, tetrahedron primitive, tetrahedral meshing , hybrids with prism layers and automatic pyramid transitions between hex and tet elements
• Suitable mesh scheme automatically recommended for each volume
• Automatic domain decomposition for multiblock, structured meshing (submap) and unstructured meshing (Cooper)
• Boundary layers automatically generated during meshing (see below)
• Numbers of intervals automatically propagated to unmeshed edges
• Several smoothing schemes available
Boundary Layers for rapid definition of high-quality elements near walls
• On edges and/or faces
• Define interactively with real-time, graphical feedback
• Specify any three of: the first layer height, geometric growth ratio, number of rows, total depth
• Transition layers (4:2, 3:1, 5:1) available
• Various corner treatments available
Mesh editing for fine-tuning
• Interactively move individual nodes
• Automatic reprojection onto surface geometry
• Automatic updating/smoothing of surrounding and linked meshes
• Split existing mesh into separate regions
Extensive element quality metrics
• Interactively sweep planes through mesh
• Display histograms of element quality and highlight elements in selected bars
• Metrics include skewness, aspect ratio, volume, and numerous others
Boundary conditions conveniently applied to real model
• Boundary types applied directly to geometry
• Available boundary types automatically matched to capabilities of selected solver
• User-specified or default boundary names
CAD/CAE Interfaces
GAMBIT provides numerous options for all major CAD/CAE systems and standard interchange formats.
Geometry import
• ACIS (.sat and .sab, any version up through 5.3)
• IGES (with automatic cleanup of mismatched and duplicate entities)
• STL (stereolithography)
• Pro/ENGINEER VRML
• I-DEAS Faceted Part File (FTL)
• Optegra Visualizer
• STEP, VDAFS, Catia, Pro/ENGINEER, Unigraphics/Parasolid, I-DEAS, DXF, CADDS-5, and others available from third parties
Mesh import
• ANSYS
• NASTRAN
• PATRAN
• I-DEAS
• PLOT3D
• FLUENT
• FIDAP
Imported meshes can be used to define geometry which can be remeshed as needed
Interactive definition and manipulation of geometric edges/faces based on imported mesh
Geometry export
• ACIS (.sat and .sab)
• IGES, STEP, VDAFS, Catia, Unigraphics/Parasolid, and others available from third parties
Mesh export
• All Fluent solver formats
• Neutral file (published format)
User Interface
GAMBIT’s user interface is incredibly powerful and flexible, yet highly efficient and very easy to learn and use.
Multilevel undo
• All geometry and meshing operations can be undone
• Number of levels can be set by user from zero through infinity
Easy-to-learn GUI
• Full graphical user interface with menubars, toolpads, and icons with instant help descriptions
• Layout can be fully customized and saved for future sessions
• Profress bar during long operations, including ability to interrupt before completion
• Graphical, HTML-based on line help
Comprehensive journaling for automation and parametric studies
• Full journaling language with user-defined parameters, DO Ioops, IF-THEN-ELSE blocks
• Automatic or line-by line playback full text editor
• Complete session transcripting
• Color-coded text
Advanced graphics
• Full 3d functionality on all platforms
• Optimized performance on advanced graphics hardware, including availability of OpenGL support on Widows NT
• Multiple rendering options include hidden line, shading with user-configurable light sources, and silhouettes
• Up to 4 simultaneous windows with individual views and renderings
Extensive customization
• Program behaviour can be extensively customized via global defaults table with interactive GUI
• Changes can be saved for all future session, or for selective retrieval
Platforms
• All major UNIX workstations: Sun, SGI, HP, IBM, DEC
• Microsoft Windows NT on Intel-Compatible workstations
• Full functionality on all platforms